Tuesday, February 25, 2014

STEAM Education Lessons

Creating a lesson is a skill that educators should make part of their best practices.  Lessons provide an opportunity to present themes, ideas, and concepts to those who are attempting to learn them.  Below are five steps which should be included as part of planning lessons.  They represent the various stages that educators should take into consideration when creating STEAM Education Lessons.  Taking these five steps can help educators create successful Lessons that engage the learner.  Make them a part of the best practices used for planning a great STEAM Education Lesson.

1) Plan, Research, Implement
Create a plan for your lesson and do research on it.  This will help you make sure that you are presenting the best known data available.  Design a road map that can guide you through toward the implementation of your lesson.

2) Strand Flexibility
STEAM gives you the flexibility to use many strands.  You can choose to focus on a particular strand that is most directly related to your lesson, but remember that you can borrow from the other strands, and be creative.

3) Student Diversity
In the classroom, student diversity is going to be a fact.  There will be students who have been introduced to advanced concepts, and there will be other who may be lacking in basic skills.  Take into consideration your classrooms student diversity.

4) Resources, Off-Site Connections, Real Life Application
Present students with a variety of resources accessible to them.  Field trips and off-site connections are a great way to show students how the lesson can be applied to real life situations and encourages them to explore their communities.

5) Evaluation and Review
Do your own analysis of the lesson. After you have implemented it, take the time to do an thorough evaluation, and review all aspects of it: What worked, what didn't, and what needs to be improved upon for the next time.

Author: Manuel R. CortezRodas - Educator

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